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Quick Info
Designed technical gameplay systems for a narrative-driven detective game, including a reusable dialogue framework, Ink integration, interaction mechanics, and a dynamic journal system.
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Engine: Ue5(Blueprints)
- Genre: Mystery,Narrative driven,Single-player,Third-Person
- Platform: Pc
- Group: 6 members
- Version Control: Github & Sourcetree
- Tools:Ink
Quick Info
Designed and implemented AI-driven stealth and gameplay systems, including enemy behaviour, player interaction, and environmental mechanics, to create a tense horror experience.
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Engine: Ue5(Blueprints)
- Genre: Horror/Puzzle
- Focus: Used as a development playground to learn horror genre systems
Game Projects
Quick Info
GMTK 2025 game jam - loop
Designed and implemented the core gameplay loop and puzzle mechanics for a time-loop platformer, encouraging players to experiment with the loop mechanic to overcome environmental challenges.
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Engine: Unity
- Genre: platformer
- Platform: Pc
- Version Control : Github & Sourcetree
- Timeframe: 3 days
- Team: 3 people
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