About Me.
Hi, I'm Meet Purandare, a graduate in BA (Hons) Computer Game Design from Anglia Ruskin University, graduating with Upper Second-Class Honours (2:1).
What draws me to systems design is seeing individual mechanics come together to create a complete gameplay experience. I enjoy designing and implementing systems independently, but the most satisfying moment for me is when everything finally clicks,when different mechanics connect and work together seamlessly to create something greater than the sum of their parts. That feeling is what continues to inspire me to learn, experiment, and build new gameplay systems.
Throughout my projects, I've had the opportunity to design and implement a variety of gameplay and technical systems using Unreal Engine 5 Blueprints and Unity, always with a focus on creating mechanics that are reusable, scalable, and enjoyable for players.